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Play-Offs: Sideline Communication

GLLOA Officials:  As we head into the play-offs, please keep this reminder at top of mind in your pre-game with your crews.

GLLOA believes we owe it to coaches and players to provide interaction and explanation for our calls.

During a dead-ball situation after a FDSW report, we have 20 seconds before a restart is due.  Please take your time to answer quick questions on the related foul.  Extended discussions will not benefit the player, coach, or official … keep it brief!  Generally, if your explanation is longer than a sentence or two, you are doing yourself and the crew a disservice.

Do not police the field by entering into discussions with players or physically moving them when you have flagged a player; captains and coaches will get them off the field.  Professionally speaking, your job is to relay the call to your partners and the table before preparing for a restart.

If you flag a player for conduct or USC, the coach will likely want an explanation.  Please provide it to him quietly and individually, if asked.

If you flag a coach for conduct or USC, the bench is already heated and it may only grow hotter.  Step away from the moment and use your emotional intelligence.  Relay the foul from beyond the wing line, switch sides with another official, and maintain your professionalism.  Unless the situation drastically escalates, play should be restarted and normalcy sought – officials need to officiate and coaches need to coach.  Talk with your crewmates to figure out how to avoid a second and separate incident.


by posted 05/17/2017
Play-Offs: FDSW & Play On

GLLOA Officials:  As we head into the play-offs, please keep this reminder at top of mind in your pre-game with your crews.

On a Flag Down Slow Whistle (FDSW), first allow the play to come to a natural conclusion using GOODIE (Goal, Out of the box / Out of bounds, Offensive foul, Defensive possession, Injury, Equipment issue).  If the ball hits the ground, it is also cause for ending the FDSW.

Then, whistle to stop the play and ensure players stop playing (this is good dead ball officiating). 

Next, relay the call to your partner and have the new trail report the foul while the new lead sets the field.  If a crew discussion is warranted, jog together and talk before reporting.

In a Play-On situation, get your hand in the air and call out “Play-On!” loudly.  Whistle to stop play when you see the offended team cannot capitalize on the play.  Generally, you should sound your whistle a few times especially if players do not stop playing. 

Make your call with everyone’s attention and set up the field for a quick restart, if appropriate.


by posted 05/17/2017
Play-Offs: Stalling

GLLOA Officials:  As we head into the play-offs, please keep this reminder at top of mind in your pre-game with your crews.

This reminder refers to Stalling (rule 6-10).  Please keep in mind the defense must be attempting to play the ball.  If they are sitting still in a zone, we do not have cause for a “Get It In” stall.

During the last two minutes of the game, the winning team will not be required to “Get It In” / “Keep It In” if they have a five goal or more advantage.

When a stall warning is in effect during any NFHS game, it remains in effect until:

  1. a goal is scored
  2. a defensive possession occurs
  3. a period ends with a faceoff
  4. the team called for stalling takes or propels the ball out of the box

Situations

A stall is in effect on Team A.  If the ball is kicked or deflected out of box by the defense and picked up by Team A, they have 10 seconds to “Get It In”.  Officials will call out “Get It In”, use a visual arm count to signal the time, and call out “Keep It In” when Team A returns to the box.

In NFHS rules, stalling can be called during man-up or man-down situations no matter which team has the ball (except during the final two minutes with a 5 or more goal lead).

If a team has been told to “Get It In” or “Keep It In” and a timeout is called, the officials will restart the ball outside the box with the stall warning on and ten seconds to “Get It In” and then “Keep It In”. 

If a team has been told to “Get It In” or “Keep It In” and the opposing team has a penalty FDSW, the stall remains on.  After the foul is administered, the officials will restart the ball outside the box with the stall warning on and ten seconds to “Get It In” and then “Keep It In”. 

In Q4 when the game is approaching the 2:00 mark, officials should remind players and coaches whether they will have to “Keep It In” based on the score.  In a tied game, there is no automatic stall warning under 2:00.

In Q4 with under 2 min and Team A leading by less 4 goals or less, A4 throws or propels a loose ball into the box thereby satisfying the 10 second count.  The officials call out “Keep It In!”  If Team A picks up the loose ball in the box, play continues under the stall warning.  However, if the ball rolls out of the box untouched by either team, a play on is called and Team B gets the ball where it rolled out of the box.

In Q4 with under 2 min and Team A leading by less 4 goals or less, Team A has the ball outside the box at 2:00 remaining.  At 2:00 officials should announce “Get It In” and once in “Keep it In!”


by posted 05/17/2017
Rules Announcement / Clarification: Rule 4-18-4

GLLOA Officials:  Situations and questions are often raised by coaches and officials; we will once again share the most widespread discussions here throughout the season. 

The NFHS adopted rule 4-18-4 this year.  It reads:  “No defensive player, other than a properly equipped goalkeeper, can enter his own crease with the perceived intent on blocking a shot or acting as a goalie.”  

The purpose of this rule is to minimize risk / maximize player safety as only a team’s goalkeeper is properly equipped (chest protector, cup, throat guard) to handle direct shots.  Defenders playing a man, an area, or a zone are exempt (see below).

The penalty is a FDSW, Conduct foul on the defensive player.  A second violation by the player will be enforced as releasable unsportsmanlike conduct.

Officials will stop play as soon as they notice the situation. However, if a shot is already in flight when this is noticed, the shot will be allowed to come to its normal conclusion before the FDSW stops play. 

 

The following situations should NOT be penalized:

If a Team B goalie leaves the crease with possession and a defender enters the crease, we do NOT have a foul as the ball is in possession of Team B.  Therefore, Team A cannot shoot at the defender in the crease.  Furthermore, the trail official should follow the ball up field as normal, NOT look back to see who’s in goal.

If Team A takes a very long shot or "Gilman" clear, a Team B defender may stop this type of indirect shot.  Treat this as a long pass; it is NOT a foul.

If Team A is in possession in their offensive half, Team B defenders are allowed into and through the crease as they pursue Team A attackers.  As Team B defends their goal, shots may hit defenders in the course of normal play as they have in the past.  This is NOT cause for a penalty.

Team B defenders are allowed in the crease as shots are taken as long as they are not acting like a second goalie.  Therefore, Team B defenders can sweep up loose balls or rebounded shots from inside or outside the crease.  This activity is part of normal defense and does NOT violate rule 4-18-4.

Further questions or situations may be sent to GLLOA, ILLAX, Tom Cummings, or John Vetter.


by posted 04/07/2017

 

2017 NFHS Boys Lacrosse Rule Book Corrections

Feb 17, 2017 NFHS Memo

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GLLOA Level 1 Training Slides: Part 1 | Part 2 | Part 3


by posted 02/17/2017
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